

Those who are uncomfortable making call-outs due to lack of practice may feel hampered by this feature. The lack of a motion tracker will encourage players to rely more on information relayed by teammates, making callouts a necessity to achieve victory. Seeing a player use the grappling hook intelligently creates so many new ways to approach a gunfight, disengage from an opponent, or create pinches for you and your teammates.Ĭallouts and in-game leadership are core skills many esports demand from their players, and Halo Infinite’s competitive settings create an environment where this skill can shine. The emphasis on movement and scavenging to find pick-ups to have a competitive edge shows influence from the arena shooters of yore such as Quake 3.

Based on the Stronghold preview shown during the reveal, movement, info relay, and solid gunplay set the foundation for competitive success. These settings will remain standard across maps in the competitive playlist, ensuring that competitive Halo feels like a battleground that rewards skill and creativity. While I may not be super informed on competitive Halo, what can be seen in the reveal shows that competitive Halo settings will set a solid foundation for Halo Esports. The following settings will be standard for the Halo Infinite game mode that the competitive settings reveal focused on: 4v4 Stronghold. In the video preview posted to the official Halo YouTube channel, Competitive Insights team member and former Halo pro, Visal ‘El Town’ Monahan and lead multiplayer designer Andrew Witts went over some competitive settings for Halo Infinite and how they set up an even and involved environment for competitive Halo. Halo Infinite’s Competitive Settings: Deepening the Skill Pool for Halo EsportsĪdmittedly, I’m a neonate when it comes to competitive Halo, so please take what I say with a grain of salt.
